Now showing items 1-20 of 129

    • High Dynamic Range Imaging and Low Dynamic Range Expansion for Generating HDR Content 

      Banterle, Francesco; Debattista, Kurt; Artusi, Alessandro; Pattanaik, Sumanta; Myszkowski, Karol; Ledda, Patrick; Bloj, Marina; Chalmers, Alan (The Eurographics Association, 2009)
      In the last few years, researchers in the field of High Dynamic Range (HDR) Imaging have focused on providing tools for expanding Low Dynamic Range (LDR) content for the generation of HDR images due to the growing popularity ...
    • On the Provision of a Comprehensive Computer Graphics Education in the Context of Computer Games: An Activity-Led Instruction Approach 

      Anderson, Eike Falk; Peters, Christopher E. (The Eurographics Association, 2009)
      Over the past decade the development of computer games which originated in academia with the creation of Spacewar at MIT in 1961 has evolved into an accepted academic discipline, closely related to the field of computer ...
    • A web-enabled Geovisual Analytics tool applied to OECD Regional Data 

      Jern, Mikael; Brezzi, Monica; Thygesen, Lars (The Eurographics Association, 2009)
      Recent advances in web-enabled graphics technologies have the potential to make a dramatic impact on developing highly interactive Geovisual Analytics applications for the Internet. An emerging and challenging application ...
    • Shape Decomposition using Modal Analysis 

      Huang, Qi-Xing; Wicke, Martin; Adams, Bart; Guibas, Leonidas (The Eurographics Association and Blackwell Publishing Ltd, 2009)
      We introduce a novel algorithm that decomposes a deformable shape into meaningful parts requiring only a single input pose. Using modal analysis, we are able to identify parts of the shape that tend to move rigidly. We ...
    • Complex Barycentric Coordinates with Applications to Planar Shape Deformation 

      Weber, Ofir; Ben-Chen, Mirela; Gotsman, Craig (The Eurographics Association and Blackwell Publishing Ltd, 2009)
    • Physically Guided Animation of Trees 

      Habel, Ralf; Kusternig, Alexander; Wimmer, Michael (The Eurographics Association and Blackwell Publishing Ltd, 2009)
      This paper presents a new method to animate the interaction of a tree with wind both realistically and in real time. The main idea is to combine statistical observations with physical properties in two major parts of tree ...
    • Modeling the Appearance and Behavior of Urban Spaces 

      Vanegas, Carlos A.; Aliaga, Daniel G.; Wonka, Peter; Müller, Pascal; Waddell, Paul; Watson, Benjamin (The Eurographics Association, 2009)
      Urban spaces consist of a complex collection of buildings, parcels, blocks and neighborhoods interconnected by streets. Accurately modeling both the appearance and the behavior of dense urban spaces is a significant ...
    • Out-of-core Data Management for Path Tracing on Hybrid Resources 

      Budge, Brian; Bernardin, Tony; Stuart, Jeff A.; Sengupta, Shubhabrata; Joy, Kenneth I.; Owens, John D. (The Eurographics Association and Blackwell Publishing Ltd, 2009)
      We present a software system that enables path-traced rendering of complex scenes. The system consists of two primary components: an application layer that implements the basic rendering algorithm, and an out-of-core ...
    • Bidirectional Importance Sampling for Unstructured Direct Illumination 

      Wang, Rui; Akerlund, Oskar (The Eurographics Association and Blackwell Publishing Ltd, 2009)
      Recent research in bidirectional importance sampling has focused primarily on structured illumination sources such as distant environment maps, while unstructured illumination has received little attention. In this paper, ...
    • Wind projection basis for real-time animation of trees 

      Diener, Julien; Rodriguez, Mathieu; Baboud, Lionel; Reveret, Lionel (The Eurographics Association and Blackwell Publishing Ltd, 2009)
      This paper presents a real-time method to animate complex scenes of thousands of trees under a user-controllable wind load. Firstly, modal analysis is applied to extract the main modes of deformation from the mechanical ...
    • Completion and Reconstruction with Primitive Shapes 

      Schnabel, Ruwen; Degener, Patrick; Klein, Reinhard (The Eurographics Association and Blackwell Publishing Ltd, 2009)
      We consider the problem of reconstruction from incomplete point-clouds. To find a closed mesh the reconstruction is guided by a set of primitive shapes which has been detected on the input point-cloud (e.g. planes, cylinders ...
    • Heightfield and spatially varying BRDF Reconstruction for Materials with Interreflections 

      Ruiters, Roland; Klein, Reinhard (The Eurographics Association and Blackwell Publishing Ltd, 2009)
      Photo-realistic reproduction of material appearance from images has widespread use in applications ranging from movies over advertising to virtual prototyping. A common approach to this task is to reconstruct the small ...
    • Preface and Table of Contents 

      - (The Eurographics Association, 2009)
      Preface and Table of Contents
    • Energy Aware Color Sets 

      Chuang, Johnson; Weiskopf, Daniel; Moeller, Torsten (The Eurographics Association and Blackwell Publishing Ltd, 2009)
      We present a design technique for colors with the purpose of lowering the energy consumption of the display device. Our approach is based on a screen space variant energy model. The result of our design is a set of ...
    • Computer Animation Curriculum: An Interdisciplinary Approach 

      Larboulette, Caroline (The Eurographics Association, 2009)
      This paper presents a Computer Animation curriculum worth 2.5 ECTS intended for graduate students enrolled in a Master s degree of Computer Graphics, Video Games and Virtual Reality. The content of the lecture fits the ...
    • Learning good views through intelligent galleries 

      Vieira, Thales; Bordignon, Alex; Peixoto, Adelailson; Tavares, Geovan; Lopes, Helio; Velho, Luiz; Lewiner, Thomas (The Eurographics Association and Blackwell Publishing Ltd, 2009)
      The definition of a good view of a 3D scene is highly subjective and strongly depends on both the scene content and the 3D application. Usually, camera placement is performed directly by the user, and that task may be ...
    • Structure from silhouettes: a new paradigm for fast sketch-based design of trees 

      Wither, J.; Boudon, F.; Cani, M.-P.; Godin, C. (The Eurographics Association and Blackwell Publishing Ltd, 2009)
      Modeling natural elements such as trees in a plausible way, while offering simple and rapid user control, is a challenge. This paper presents a method based on a new structure from silhouettes paradigm. We claim that ...
    • Meshless Approximation Methods and Applications in Physics Based Modeling and Animation 

      Adams, Bart; Wicke, Martin (The Eurographics Association, 2009)
      With growing computing power, physical simulations have become increasingly important in computer graphics. Content creation for movies and interactive computer games relies heavily on physical models, and physicallyinspired ...
    • Linear Time Super-Helices 

      Bertails, Florence (The Eurographics Association and Blackwell Publishing Ltd, 2009)
      Thin elastic rods such as cables, phone coils, tree branches, or hair, are common objects in the real world but computing their dynamics accurately remains challenging. The recent Super-Helix model, based on the discrete ...
    • Visualization Framework for the Integration and Exploration of Heterogeneous Geospatial Data 

      Greß, Alexander; Klein, Reinhard (The Eurographics Association, 2009)
      This paper presents an interactive visualization framework for heterogeneous geospatial data developed in context of an interdisciplinary research project that aims at the risk analysis of sea-dumped chemical weapons in ...