Now showing items 1-10 of 10

    • Advanced Material Appearance Models 

      Dorsey, Julie; Rushmeier, Holly; Sillion, Francois (The Eurographics Association, 2008)
      This tutorial will cover the foundational elements of advanced material appearance models. For many years appearance models in computer graphics focused on general models for reflectance functions coupled with texture maps. ...
    • Designing Multi-projector VR Systems: from Bits to Bolts 

      Soares, Luciano Pereira; Dias, Miguel Salles; Jorge, Joaquim Armando Pires; Raposo, Alberto; Araújo, Bruno Rodrigues De; Bastos, Rafael (The Eurographics Association, 2008)
      Immersive multi-projection environments are becoming affordable for many research centers, but these solutions need several integration steps to be fully operational; some of these steps are difficult and not in a common ...
    • Geometric Modeling Based on Polygonal Meshes 

      Botsch, Mario; Pauly, Mark; Kobbelt, Leif; Alliez, Pierre; Levy, Bruno (The Eurographics Association, 2008)
      Polygonal meshes are nowadays intensively used in many different areas of computer graphics and geometry processing. In classical CAGD polygonal meshes developed into a valuable alternative to traditional spline surfaces, ...
    • Image-Based Empirical Information Acquisition, Scientific Reliability, and Long-Term Digital Preservation for the Natural Sciences and Cultural Heritage 

      Mudge, Mark; Malzbender, Tom; Chalmers, Alan; Scopigno, Roberto; Davis, James; Wang, Oliver; Gunawardane, Prabath; Ashley, Michael; Doerr, Martin; Proenca, Alberto; Barbosa, Joao (The Eurographics Association, 2008)
      The tools and standards of best practice adopted by natural science and cultural heritage (CH) professionals will determine the digital future of natural science and CH digital imaging work. This tutorial discusses emerging ...
    • Interactive Introduction to X3D Graphics 

      Anslow, Craig; Brutzman, Don (The Eurographics Association, 2008)
      Extensible 3D (X3D) graphics is a collection of open-standards that define a system that integrates network-enabled 3D graphics and multimedia. X3D applications are real-time, interactive, animated systems that can run ...
    • Interactive Tools for Scientific and Medical Illustration Composition 

      Andrews, Bill; Bruckner, Stefan; Chen, Wei; Correa, Carlos D.; Ebert, David S.; Sousa, Mario Costa; Viola, Ivan (The Eurographics Association, 2008)
      The area of illustrative visualization is concerned with developing methods to enhance the depiction of scientific data based on principles founded in traditional illustration. The illustration community has century-long ...
    • Mobile 3D Graphics 

      Pulli, Kari; Vaarala, Jani; Miettinen, Ville; Simpson, Robert J.; Aarnio, Tomi; Callow, Mark (The Eurographics Association, 2008)
      Mobile phone handsets are fast becoming personal computing platforms and offer exciting new opportunities for graphics applications. They present the largest ever market opportunity for the graphics industry. Handset ...
    • Perceptually-Motivated Graphics 

      Mania, Katerina; Reinhard, Erik (The Eurographics Association, 2008)
      In this half-day tutorial, we give an overview of the uses of knowledge about the human visual system, as applied to several aspects of computer graphics. In particular, we show how human visual perception applies to the ...
    • Preface 

      - (The Eurographics Association, 2008)
      Preface and Table of Contents
    • Theory and Methods of Light-Field Photography 

      Georgiev, Todor; Lumsdaine, Andrew (The Eurographics Association, 2008)
      Computational photography is based on capturing and processing discrete representations of all the light rays in the 3D space. Compared to conventional photography, which captures 2D images, computational photography ...