Now showing items 9-12 of 12

    • Progressive Transient Photon Beams 

      Marco, Julio; Guillén, Ibón; Jarosz, Wojciech; Gutierrez, Diego; Jarabo, Adrian (© 2019 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2019)
      In this work, we introduce a novel algorithm for transient rendering in participating media. Our method is consistent, robust and is able to generate animations of time‐resolved light transport featuring complex caustic ...
    • Skiing Simulation Based on Skill‐Guided Motion Planning 

      Hu, Chen‐Hui; Lee, Chien‐Ying; Liou, Yen‐Ting; Sung, Feng‐Yu; Lin, Wen‐Chieh (© 2019 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2019)
      Skiing is a popular recreational sport, and competitive skiing has been events at the Winter Olympic Games. Due to its wide moving range in the outdoor environment, motion capture of skiing is hard and usually not a good ...
    • The State of the Art in Multilayer Network Visualization 

      McGee, F.; Ghoniem, M.; Melançon, G.; Otjacques, B.; Pinaud, B. (© 2019 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2019)
      Modelling relationship between entities in real‐world systems with a simple graph is a standard approach. However, reality is better embraced as several interdependent subsystems (or layers). Recently, the concept of a ...
    • User‐Guided Facial Animation through an Evolutionary Interface 

      Reed, K.; Cosker, D. (© 2019 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2019)
      We propose a design framework to assist with user‐generated content in facial animation — without requiring any animation experience or ground truth reference. Where conventional prototyping methods rely on handcrafting ...