Now showing items 5-12 of 12

    • Issue Information 

      Chen, Min and Benes, Bedrich (© 2019 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2019)
    • LinesLab: A Flexible Low‐Cost Approach for the Generation of Physical Monochrome Art 

      Stoppel, S.; Bruckner, S. (© 2019 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2019)
      The desire for the physical generation of computer art has seen a significant body of research that has resulted in sophisticated robots and painting machines, together with specialized algorithms mimicking particular ...
    • LSMAT Least Squares Medial Axis Transform 

      Rebain, Daniel; Angles, Baptiste; Valentin, Julien; Vining, Nicholas; Peethambaran, Jiju; Izadi, Shahram; Tagliasacchi, Andrea (© 2019 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2019)
      The medial axis transform has applications in numerous fields including visualization, computer graphics, and computer vision. Unfortunately, traditional medial axis transformations are usually brittle in the presence of ...
    • Markerless Multiview Motion Capture with 3D Shape Model Adaptation 

      Fechteler, P.; Hilsmann, A.; Eisert, P. (© 2019 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2019)
      In this paper, we address simultaneous markerless motion and shape capture from 3D input meshes of partial views onto a moving subject. We exploit a computer graphics model based on kinematic skinning as template tracking ...
    • Progressive Transient Photon Beams 

      Marco, Julio; Guillén, Ibón; Jarosz, Wojciech; Gutierrez, Diego; Jarabo, Adrian (© 2019 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2019)
      In this work, we introduce a novel algorithm for transient rendering in participating media. Our method is consistent, robust and is able to generate animations of time‐resolved light transport featuring complex caustic ...
    • Skiing Simulation Based on Skill‐Guided Motion Planning 

      Hu, Chen‐Hui; Lee, Chien‐Ying; Liou, Yen‐Ting; Sung, Feng‐Yu; Lin, Wen‐Chieh (© 2019 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2019)
      Skiing is a popular recreational sport, and competitive skiing has been events at the Winter Olympic Games. Due to its wide moving range in the outdoor environment, motion capture of skiing is hard and usually not a good ...
    • The State of the Art in Multilayer Network Visualization 

      McGee, F.; Ghoniem, M.; Melançon, G.; Otjacques, B.; Pinaud, B. (© 2019 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2019)
      Modelling relationship between entities in real‐world systems with a simple graph is a standard approach. However, reality is better embraced as several interdependent subsystems (or layers). Recently, the concept of a ...
    • User‐Guided Facial Animation through an Evolutionary Interface 

      Reed, K.; Cosker, D. (© 2019 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2019)
      We propose a design framework to assist with user‐generated content in facial animation — without requiring any animation experience or ground truth reference. Where conventional prototyping methods rely on handcrafting ...