Now showing items 1-7 of 7

    • Airflow Presentation Method for Turning Motion Feedback in VR Environment 

      Suzuki, Yujin; Yem, Vibol; Hirota, Koichi; Amemiya, Tomohiro; Kitazaki, Michiteru; Ikei, Yasushi (The Eurographics Association, 2019)
      This paper describes the effectiveness of airflow presentation to reduce VR sickness and induce vection during turning motion. Five airflow displays were placed surrounding the face and the angle interval of each display ...
    • Footstep Sound for Suppression of VR Sickness and Promotion of Sense of Agency 

      Nashiki, Reon; Yem, Vibol; Amemiya, Tomohiro; Ikei, Yasushi (The Eurographics Association, 2019)
      Providing realistic bodily sensation in a virtual reality (VR) space is crucial for natural integration of multisensory information that we receive in a real space. In the present paper, we consider to use auditory stimulus ...
    • Generation of Walking Sensation by Upper Limb Motion 

      Sueta, Gaku; Saka, Naoyuki; Yem, Vibol; Amemiya, Tomohiro; Kitazaki, Michiteru; Sato, Makoto; Ikei, Yasushi (The Eurographics Association, 2019)
      This paper proposes a method to generate a turning walk sensation to the user by an arm swing display. We assumed a hypothesis that the turning walk sensation is generated by providing different motion profiles of passive ...
    • System for Body Motion Capture While Moving in Large Area 

      Yuasa, Yusuke; Tamura, Hideki; Yem, Vibol; Amemiya, Tomohiro; Kitazaki, Michiteru; Ikei, Yasushi (The Eurographics Association, 2019)
      Previous motion capture device such as OptiTrack has actively used. However, it is suitable to measure in a narrow space. We proposed a system to measure the body motion while walking in a large area. In the system we ...
    • Vehicle-Ride Sensation Sharing for Immersive Remote Collaboration with Vestibular Haptic Chair to reduce VR Sickness 

      Morita, Tsubasa; Yem, Vibol; Amemiya, Tomohiro; Ikei, Yasushi (The Eurographics Association, 2019)
      We proposed a telepresence system presenting vehicle-ride sensation in real time for remote collaborative tasks. We used a Segway, a personal vehicle for a local driver, and a rotary chair with vestibular haptic feedback ...
    • Visual Presentation For Sports Skill Lerning in VR 

      Miyashita, Fumiya; Amemiya, Tomohiro; Kitazaki, Michiteru; Kasamatsu, Keiko; Yem, Vibol; Ikei, Yasushi (The Eurographics Association, 2019)
      This paper describes the viewpoint suitable for sports training in virtual reality (VR). We compared first-person and third-person view in the accuracy of cognitive simulation and reproduction of the body part trajectory. ...
    • VR Sickness Reduction in Stereoscopic Video Streaming System 'TwinCam' for a Remote Experience 

      Yagi, Ryunosuke; Fujie, Toi; Amemiya, Tomohiro; Kitazaki, Michiteru; Yem, Vibol; Ikei, Yasushi (The Eurographics Association, 2019)
      In the present paper, a method to present remote stereoscopic vision with decreased VR sickness is discussed. Our omnidirectional stereoscopic video streaming system (TwinCam) is described introducing the merit of the ...