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Random-Forest-Based Initializer for Real-time Optimization-based 3D Motion Tracking Problems
(The Eurographics Association, 2019)
Many motion tracking systems require solving inverse problem to compute the tracking result from original sensor measurements, such as images from cameras and signals from receivers. For real-time motion tracking, such ...
ICAT-EGVE 2019: Frontmatter
(Eurographics Association, 2019)
Evaluation of Proxemics in Dynamic Interaction with a Mixed Reality Avatar Robot
(The Eurographics Association, 2019)
We present a mixed-reality avatar arm swing technique to subtly communicate the velocity of a robotic it is attached to. We designed and performed a series of studies to investigate the effectiveness of this method and the ...
FaceDrive: Facial Expression Driven Operation to Control Virtual Supernumerary Robotic Arms
(The Eurographics Association, 2019)
Supernumerary Robotic Limbs (SRLs) can make physical activities easier, but require cooperation with the operator. To improve cooperation between the SRLs and the operator, the SRLs can try to predict the operator's ...
Automatic Labeling of Training Data by Vowel Recognition for Mouth Shape Recognition with Optical Sensors Embedded in Head-Mounted Display
(The Eurographics Association, 2019)
Facial expressions enrich communication via avatars. However, in common immersive virtual reality (VR) systems, facial occlusions by head-mounted displays (HMD) lead to difficulties in capturing users' faces. In particular, ...
Evaluation of a Mixed Reality based Method for Archaeological Excavation Support
(The Eurographics Association, 2019)
In the context of archaeology, most of the time, micro-excavation for the study of furniture (metal, ceramics...) or archaeological context (incineration, bulk sampling) is performed without complete knowledge of the ...
Interactive and Immersive Tools for Point Clouds in Archaeology
(The Eurographics Association, 2019)
In this article, we present a framework for an immersive and interactive 3D manipulation of large point clouds, in the context of an archaeological study. The framework was designed in an interdisciplinary collaboration ...
Evaluation of Embodied Agent Positioning and Moving Interfaces for an AR Virtual Guide
(The Eurographics Association, 2019)
Augmented Reality (AR) has become a popular technology in museums, and many venues now provide AR applications inside gallery spaces. To improve museum tour experiences, we have developed an embodied agent AR guide system ...
Real Time Remapping of a Third Arm in Virtual Reality
(The Eurographics Association, 2019)
We present an initial study investigating the usability of a system for users to use their own limbs (here the left arm, right arm, left leg, right leg and head) to remap and control a virtual third arm. The remapping was ...
Authoring AR Interaction by AR
(The Eurographics Association, 2019)
The demand for augmented reality applications is rapidly growing. In many domains, we observe a new interest for this technology, stressing the need for more efficient ways of producing augmented content. Similarly to ...