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Practical Person-Specific Eye Rigging
(The Eurographics Association and John Wiley & Sons Ltd., 2019)
We present a novel parametric eye rig for eye animation, including a new multi-view imaging system that can reconstruct eye poses at submillimeter accuracy to which we fit our new rig. This allows us to accurately estimate ...
Global Texture Mapping for Dynamic Objects
(The Eurographics Association and John Wiley & Sons Ltd., 2019)
We propose a novel framework to generate a global texture atlas for a deforming geometry. Our approach distinguishes from prior arts in two aspects. First, instead of generating a texture map for each timestamp to color a ...
Deep HDR Video from Sequences with Alternating Exposures
(The Eurographics Association and John Wiley & Sons Ltd., 2019)
A practical way to generate a high dynamic range (HDR) video using off-the-shelf cameras is to capture a sequence with alternating exposures and reconstruct the missing content at each frame. Unfortunately, existing ...
Incremental Labelling of Voronoi Vertices for Shape Reconstruction
(© 2019 The Eurographics Association and John Wiley & Sons Ltd., 2019)
We present an incremental Voronoi vertex labelling algorithm for approximating contours, medial axes and dominant points (high curvature points) from 2D point sets. Though there exist many number of algorithms for ...
Learning to Predict Image-based Rendering Artifacts with Respect to a Hidden Reference Image
(The Eurographics Association and John Wiley & Sons Ltd., 2019)
Image metrics predict the perceived per-pixel difference between a reference image and its degraded (e. g., re-rendered) version. In several important applications, the reference image is not available and image metrics ...
Gradient‐Guided Local Disparity Editing
(© 2019 The Eurographics Association and John Wiley & Sons Ltd., 2019)
Stereoscopic 3D technology gives visual content creators a new dimension of design when creating images and movies. While useful for conveying emotion, laying emphasis on certain parts of the scene, or guiding the viewer's ...
Automatic Generation of Vivid LEGO Architectural Sculptures
(© 2019 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2019)
Brick elements are very popular and have been widely used in many areas, such as toy design and architectural fields. Designing a vivid brick sculpture to represent a three‐dimensional (3D) model is a very challenging task, ...
Computing Surface PolyCube-Maps by Constrained Voxelization
(The Eurographics Association and John Wiley & Sons Ltd., 2019)
We present a novel method to compute bijective PolyCube-maps with low isometric distortion. Given a surface and its preaxis- aligned shape that is not an exact PolyCube shape, the algorithm contains two steps: (i) construct ...
An Analysis of Region Clustered BVH Volume Rendering on GPU
(The Eurographics Association and John Wiley & Sons Ltd., 2019)
We present a Direct Volume Rendering method that makes use of newly available Nvidia graphics hardware for Bounding Volume Hierarchies. Using BVHs for DVR has been overlooked in recent research due to build times potentially ...
Gradient Outlier Removal for Gradient-Domain Path Tracing
(The Eurographics Association and John Wiley & Sons Ltd., 2019)
We present a new outlier removal technique for a gradient-domain path tracing (G-PT) that computes image gradients as well as colors. Our approach rejects gradient outliers whose estimated errors are much higher than those ...