Search
Now showing items 1-10 of 48
Stream Line–Based Pattern Search in Flows
(© 2017 The Eurographics Association and John Wiley & Sons Ltd., 2017)
We propose a method that allows users to define flow features in form of patterns represented as sparse sets of stream line segments. Our approach finds similar occurrences in the same or other time steps. Related approaches ...
Data‐Driven Shape Interpolation and Morphing Editing
(© 2017 The Eurographics Association and John Wiley & Sons Ltd., 2017)
Shape interpolation has many applications in computer graphics such as morphing for computer animation. In this paper, we propose a novel data‐driven mesh interpolation method. We adapt patch‐based linear rotational invariant ...
Deformation Grammars: Hierarchical Constraint Preservation Under Deformation
(© 2017 The Eurographics Association and John Wiley & Sons Ltd., 2017)
Deformation grammars are a novel procedural framework enabling to sculpt hierarchical 3D models in an object‐dependent manner. They process object deformations as symbols thanks to user‐defined interpretation rules. We use ...
Issue Information
(© 2017 The Eurographics Association and John Wiley & Sons Ltd., 2017)
Category‐Specific Salient View Selection via Deep Convolutional Neural Networks
(© 2017 The Eurographics Association and John Wiley & Sons Ltd., 2017)
In this paper, we present a new framework to determine up front orientations and detect salient views of 3D models. The salient viewpoint to human preferences is the most informative projection with correct upright ...
Tunable Robustness: An Artificial Contact Strategy with Virtual Actuator Control for Balance
(© 2017 The Eurographics Association and John Wiley & Sons Ltd., 2017)
Physically based characters have not yet received wide adoption in the entertainment industry because control remains both difficult and unreliable. Even with the incorporation of motion capture for reference, which adds ...
Hierarchical Bucket Queuing for Fine‐Grained Priority Scheduling on the GPU
(© 2017 The Eurographics Association and John Wiley & Sons Ltd., 2017)
While the modern graphics processing unit (GPU) offers massive parallel compute power, the ability to influence the scheduling of these immense resources is severely limited. Therefore, the GPU is widely considered to be ...
Convolutional Sparse Coding for Capturing High‐Speed Video Content
(© 2017 The Eurographics Association and John Wiley & Sons Ltd., 2017)
Video capture is limited by the trade‐off between spatial and temporal resolution: when capturing videos of high temporal resolution, the spatial resolution decreases due to bandwidth limitations in the capture system. ...
Partitioning Surfaces Into Quadrilateral Patches: A Survey
(© 2017 The Eurographics Association and John Wiley & Sons Ltd., 2017)
The efficient and practical representation and processing of geometrically or topologically complex shapes often demands a partitioning into simpler patches. Possibilities range from unstructured arrangements of arbitrarily ...
Flow‐Based Temporal Selection for Interactive Volume Visualization
(© 2017 The Eurographics Association and John Wiley & Sons Ltd., 2017)
We present an approach to adaptively select time steps from time‐dependent volume data sets for an integrated and comprehensive visualization. This reduced set of time steps not only saves cost, but also allows to show ...