Search
Now showing items 1-5 of 5
Detail Highlighting using a Shadow Edge Histogram
(The Eurographics Association, 2017)
In this paper we propose a simple and effective technique for setting up a configuration of directional light sources to accentuate the prominent geometric features of complex objects by increasing the local shadow contrast ...
Coupled Simulation of Deformable Bodies and ISPH Fluids for Secondary Bone Healing
(The Eurographics Association, 2017)
We propose a new scheme for the two-way coupling of incompressible fluids and deformable bodies, where we focus on a medical application; in particular, secondary bone healing. Our method allows for accurate simulation and ...
Parameter Estimation of BSSRDF for Heterogeneous Materials
(The Eurographics Association, 2017)
Rendering of highly scattering media is computationally expensive in general. While existing BSSRDF models can accurately and efficiently approximate light scattering in homogeneous media, we still have to resort to costly ...
Variable k-buffer using Importance Maps
(The Eurographics Association, 2017)
Successfully predicting visual attention can significantly improve many aspects of computer graphics and games. Despite the thorough investigation in this area, selective rendering has not addressed so far fragment visibility ...
Virtual Reality to teach anatomy
(The Eurographics Association, 2017)
Virtual Reality (VR) and Augmented Reality (AR) have been gradually introduced in the curriculum of schools given the benefits they bring to classical education. We present an experiment designed to expose students to a ...