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Animating Articulated Characters using Wiggly Splines
(ACM Siggraph, 2015)
We propose a new framework for spacetime optimization that can generate artistic motion with a long planning horizon for complex virtual characters. The scheme can be used for generating general types of motion and neither ...
Hands On: Interactive Animation of Precision Manipulation and Contact
(ACM Siggraph, 2015)
Humans show effortless dexterity while manipulating objects using their own hands. However, specifying the motion of a virtual character's hand or of a robotic manipulator remains a difficult task that requires animation ...