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Interactive Interpolation of Metallic Effect Car Paints
(The Eurographics Association, 2018)
Metallic car paints are visually complex materials that, among others effects, exhibit a view-dependent metallic sparkling, which is particularly difficult to recreate in computer graphics. While capturing real-world ...
Hierarchical Additive Poisson Disk Sampling
(The Eurographics Association, 2018)
Generating samples of point clouds and meshes with blue noise characteristics is desirable for many applications in rendering and geometry processing. Working with laser-scanned or lidar point clouds, we usually find region ...
Identifying Similar Eye Movement Patterns with t-SNE
(The Eurographics Association, 2018)
In this paper we describe an approach based on the t-distributed stochastic neighbor embedding (t-SNE) focusing on projecting high-dimensional eye movement data to two dimensions. The lower-dimensional data is then represented ...
Compressed Bounding Volume Hierarchies for Efficient Ray Tracing of Disperse Hair
(The Eurographics Association, 2018)
Ray traced human hair is becoming more and more ubiquitous in photorealistic image synthesis. Despite hierarchical data structures for accelerated ray tracing, performance suffers from the bad separability inherent with ...
Automatic Infant Face Verification via Convolutional Neural Networks
(The Eurographics Association, 2018)
In this paper, we investigate how convolutional neural networks (CNN) can learn to solve the verification task for faces of young children. One of the main issues of automatic face verification approaches is how to deal ...
Web-based Volume Rendering using Progressive Importance-based Data Transfer
(The Eurographics Association, 2018)
WebGL 2.0 makes it possible to implement efficient volume rendering that runs in browsers using 3D textures and complex fragment shaders. However, a typical bottleneck for web-based volume rendering is the size of the ...
Interactive Visual Exploration of Line Clusters
(The Eurographics Association, 2018)
We propose a visualization approach to interactively explore the structure of clusters of lines in 3D space. We introduce cluster consistency fields to indicate the local consistency of the lines in a cluster depending on ...
Efficient Subsurface Scattering Simulation for Time-of-Flight Sensors
(The Eurographics Association, 2018)
Today, amplitude modulated continuouswave (AMCW) Time-of-Flight (ToF) range cameras are ubiquitous devices that are employed in many fields of application, such as robotics, automotive industry, and home entertainment. ...
Fast and Dynamic Construction of Bounding Volume Hierarchies Based on Loose Octrees
(The Eurographics Association, 2018)
Many fast methods for constructing BVHs on the GPU only use the centroids of primitive bounding boxes and ignore the actual spatial extent of each primitive. We present a fast new way and a memory-efficient implementation ...
Correlated Point Sampling for Geospatial Scalar Field Visualization
(The Eurographics Association, 2018)
Multi-variate visualizations of geospatial data often use combinations of different visual cues, such as color and texture. For textures, different point distributions (blue noise, regular grids, etc.) can encode nominal ...