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3D Ground Reaction Force Visualization onto Training Video for Sprint Training Support System
(The Eurographics Association, 2017)
We propose a method for visualizing 3D ground reaction forces for sprint training. Currently, sprinters can check their 3D ground force data using a 2D graph representation. In order to check the relationship between 3D ...
Visual Search of Interactive Gaze in a Virtual Environment: Detecting Eye Contact is Faster than Gaze Averting
(The Eurographics Association, 2019)
We often gaze at each other when we communicate with others intimately. A previous study with static stimuli has revealed that perception of others' gaze is asymmetric only when the head is deviated; gazing face target is ...
Social Dining Experience using Mixed Reality for Older Adults
(The Eurographics Association, 2017)
This project investigates a novel method of engaging older adults in meaningful mealtime social interactions through the use of Mixed Reality technology. We propose a novel dining system that aims to facilitate interpersonal ...
VirtualCar: Virtual Mirroring of IoT-Enabled Avacars in AR, VR and Desktop Applications
(The Eurographics Association, 2018)
This demo features a virtual 3D car model based off a vehicle's data duplicate, an IoT-enabled Avacar. There are three embodiments including a desktop application (VirtualCar), Augmented Reality (VirtualCarAR), and Virtual ...
Beyond What is Visible: Enhancing Air Quality Awareness through Immersive Virtual Reality Visualizations
(The Eurographics Association, 2023)
The levels of air quality found in some cities are a growing concern for environmental, healthcare, and government organizations worldwide due to the rise of environmental pollution. Thus, novel solutions for raising ...
Mitigation of Fear Triggers for Image Viewing in Virtual Reality
(The Eurographics Association, 2023)
Modern VR image viewers combine immersive photos with audio, special effects and haptics to provide a highly immersive experience. However, users with specific phobias may encounter discomfort while browsing through random ...
Study of Pseudoresistance during Water Walking in Augmented Reality
(The Eurographics Association, 2023)
Lack of exercise affects health and the quality of life. Walking is a suitable remedy for sedentary lifestyles. Therefore, in this study, we developed a walking exercise system that employs augmented reality technology and ...
Improvement of VR Science Teaching Materials That Visualize Invisible Elements and Evaluation as a Self-study use
(The Eurographics Association, 2023)
Teaching materials using virtual reality (VR) technology are expected to further improve learners' understanding. However, it is assumed that the instructor's engineering knowledge may be insufficient to introduce these ...
Augmented Reality Rehabilitation for People with Osteoporosis: Squat exergame (a demo)
(The Eurographics Association, 2023)
In Ireland, osteoporosis is one of the greatest societal and economic health challenges, affecting between 300,000 and 500,000 people [CJ23]. A 2019 European report noted that Ireland has one of the highest rates of fracture ...
Parallax-based Glyph Composition Technique with Colour-Blending Glyphs
(The Eurographics Association, 2023)
Stacked is a glyph composition technique which relies on the parallax effect achieved through AR: multiple glyphs float on top of each other. Although the individual glyphs are spatially separated, changing viewing angles ...