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Now showing items 11-20 of 22
Estimating the Pose of a Medical Manikin for Haptic Augmentation of a Virtual Patient in Mixed Reality Training
(The Eurographics Association, 2021)
Virtual medical emergency training provides complex while safe interactions with virtual patients. Haptically integrating a medical manikin into virtual training has the potential to improve the interaction with a virtual ...
A Projection-Based Augmented Reality Setup for Blended Museum Experiences
(The Eurographics Association, 2017)
Most traditional museums still rely on physical artifacts since their authenticity and uniqueness foster an emotional engagement with the objects themselves and the stories they are supposed to tell the visitor. However, ...
3D Ground Reaction Force Visualization onto Training Video for Sprint Training Support System
(The Eurographics Association, 2017)
We propose a method for visualizing 3D ground reaction forces for sprint training. Currently, sprinters can check their 3D ground force data using a 2D graph representation. In order to check the relationship between 3D ...
Social Dining Experience using Mixed Reality for Older Adults
(The Eurographics Association, 2017)
This project investigates a novel method of engaging older adults in meaningful mealtime social interactions through the use of Mixed Reality technology. We propose a novel dining system that aims to facilitate interpersonal ...
Dark/Light Mode Adaptation for Graphical User Interfaces on Near-Eye Displays
(The Eurographics Association, 2020)
In the fields of augmented reality (AR) and virtual reality (VR), many applications involve user interfaces (UIs) to display various types of information to users. Such UIs are an important component that influences user ...
Can Face Swapping Technology Facilitate Mental Imagery Training?
(The Eurographics Association, 2017)
In this research, we conducted a preliminary study to investigate the effectiveness of face swapping technology for mental imagery training. To confirm its effectiveness, we used transcranial magnetic stimulation for ...
Spatialized AR Polyrhythmic Metronome Using Bose Frames Eyewear
(The Eurographics Association, 2020)
Polyrhythms, combinations of contrasting but mathematically related rhythms, are challenging to play, even for skilled musicians. This project entails the development of an augmented reality metronome application with an ...
VirtualCar: Virtual Mirroring of IoT-Enabled Avacars in AR, VR and Desktop Applications
(The Eurographics Association, 2018)
This demo features a virtual 3D car model based off a vehicle's data duplicate, an IoT-enabled Avacar. There are three embodiments including a desktop application (VirtualCar), Augmented Reality (VirtualCarAR), and Virtual ...
3D-Aware Image Relighting with Object Removal from Single Image
(The Eurographics Association, 2022)
We propose a method to relight scenes in a single image while removing unwanted objects by the combination of 3D-aware inpainting and relighting for a new functionality in image editing. First, the proposed method estimates ...
AR FPS Game using Static and Dynamic Physical Obstacles
(The Eurographics Association, 2022)
In this paper, we propose an AR FPS game that allows a player to use physical obstacles for avoiding enemy attacks and defeating enemies. The use of physical obstacles is intended to make the game more fun and immersive. ...