• Login
    View Item 
    •   Eurographics DL Home
    • Computer Graphics Forum
    • Volume 38 (2019)
    • 38-Issue 6
    • View Item
    •   Eurographics DL Home
    • Computer Graphics Forum
    • Volume 38 (2019)
    • 38-Issue 6
    • View Item
    JavaScript is disabled for your browser. Some features of this site may not work without it.

    Skiing Simulation Based on Skill‐Guided Motion Planning

    Thumbnail
    View/Open
    v38i6pp066-078.pdf (1.392Mb)
    Date
    2019
    Author
    Hu, Chen‐Hui
    Lee, Chien‐Ying
    Liou, Yen‐Ting
    Sung, Feng‐Yu
    Lin, Wen‐Chieh
    Pay-Per-View via TIB Hannover:

    Try if this item/paper is available.

    Metadata
    Show full item record
    Abstract
    Skiing is a popular recreational sport, and competitive skiing has been events at the Winter Olympic Games. Due to its wide moving range in the outdoor environment, motion capture of skiing is hard and usually not a good solution for generating skiing animations. Physical simulation offers a more viable alternative. However, skiing simulation is challenging as skiing involves many complicated motor skills and physics, such as balance keeping, movement coordination, articulated body dynamics and ski‐snow reaction. In particular, as no reference motions — usually from MOCAP data — are readily available for guiding the high‐level motor control, we need to synthesize plausible reference motions additionally. To solve this problem, sports techniques are exploited for reference motion planning. We propose a physics‐based framework that employs kinetic analyses of skiing techniques and the ski–snow contact model to generate realistic skiing motions. By simulating the inclination, angulation and weighting/unweighting techniques, stable and plausible carving turns and bump skiing animations can be generated. We evaluate our framework by demonstrating various skiing motions with different speeds, curvature radii and bump sizes. Our results show that employing the sports techniques used by athletes can provide considerable potential to generate agile sport motions without reference motions.Skiing is a popular recreational sport, and competitive skiing has been events at the Winter Olympic Games. Due to its wide moving range in the outdoor environment, motion capture of skiing is hard and usually not a good solution for generating skiing animations. Physical simulation offers a more viable alternative. However, skiing simulation is challenging as skiing involves many complicated motor skills and physics, such as balance keeping, movement coordination, articulated body dynamics and ski‐snow reaction. In particular, as no reference motions — usually from MOCAP data — are readily available for guiding the high‐level motor control, we need to synthesize plausible reference motions additionally. To solve this problem, sports techniques are exploited for reference motion planning. We propose a physics‐based framework that employs kinetic analyses of skiing techniques and the ski–snow contact model to generate realistic skiing motions.
    BibTeX
    @article {10.1111:cgf.13606,
    journal = {Computer Graphics Forum},
    title = {{Skiing Simulation Based on Skill‐Guided Motion Planning}},
    author = {Hu, Chen‐Hui and Lee, Chien‐Ying and Liou, Yen‐Ting and Sung, Feng‐Yu and Lin, Wen‐Chieh},
    year = {2019},
    publisher = {© 2019 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd},
    ISSN = {1467-8659},
    DOI = {10.1111/cgf.13606}
    }
    URI
    https://doi.org/10.1111/cgf.13606
    https://diglib.eg.org:443/handle/10.1111/cgf13606
    Collections
    • 38-Issue 6

    Eurographics Association copyright © 2013 - 2022 
    Send Feedback | Contact - Imprint | Data Privacy Policy | Disable Google Analytics
    Theme by @mire NV
    System hosted at  Graz University of Technology.
    TUGFhA
     

     

    Browse

    All of Eurographics DLCommunities & CollectionsBy Issue DateAuthorsTitlesSubjectsThis CollectionBy Issue DateAuthorsTitlesSubjects

    My Account

    LoginRegister

    BibTeX | TOC

    Create BibTeX Create Table of Contents

    Eurographics Association copyright © 2013 - 2022 
    Send Feedback | Contact - Imprint | Data Privacy Policy | Disable Google Analytics
    Theme by @mire NV
    System hosted at  Graz University of Technology.
    TUGFhA