Romero Calla, Luciano ArnaldoMohanto, BipulPajarola, RenatoStaadt, OliverSingh, GurpritChu, Mengyu (Rachel)2023-05-032023-05-032023978-3-03868-211-01017-4656https://doi.org/10.2312/egp.20231025https://diglib.eg.org:443/handle/10.2312/egp20231025We present a framework that will provide a highly efficient and scalable multi-display ray-tracing based rendering system capable of utilizing multiple GPU devices to produce high-quality images. Our system integrates advanced technologies, including MPI, CUDA, CUDA IPC, OptiX 7.6, and C++, resulting in a cutting-edge solution for interactive rendering.Attribution 4.0 International LicenseCCS Concepts: Computing methodologies -> Ray tracing; Graphics processorsComputing methodologiesRay tracingGraphics processorsMulti-Display Ray Tracing Framework10.2312/egp.202310259-102 pages