Mania, KaterinaReinhard, ErikMaria Roussou and Jason Leigh2015-07-132015-07-132008https://doi.org/10.2312/egt.20081052In this half-day tutorial, we give an overview of the uses of knowledge about the human visual system, as applied to several aspects of computer graphics. In particular, we show how human visual perception applies to the optimization of rendering algorithms, display algorithms, as well as virtual environments. Examples are shown for applications such as real-time rendering, high quality rendering, material editing using images, and training and knowledge transfer in virtual environments. The aim is to show that the human visual perception literature harbours a rich source of knowledge that can be directly applied to improve a wide range of algorithms and technologies in computer graphics.Perceptually-Motivated Graphics10.2312/egt.20081052