Miyazaki, RyoDobashi, YoshinoriNishita, Tomoyuki2015-11-122015-11-1220021017-4656https://doi.org/10.2312/egs.20021035Simulation of natural phenomena is one of the important research fields in computer graphics. In particular, clouds play an important role in creating images of outdoor scenes. Fluid simulation is effective in creating realistic clouds because clouds are the visualization of atmospheric fluid. In this paper, we propose a simulation technique, based on a numerical solution of the partial differential equation of the atmospheric fluid model, for creating animated cumulus and cumulonimbus clouds with features formed by turbulent vortices.Simulation of Cumuliform Clouds Based on Computational Fluid Dynamics