Band, StefanGissler, ChristophTeschner, MatthiasFabrice Jaillet and Florence Zara2017-04-222017-04-222017978-3-03868-032-1https://doi.org/10.2312/vriphys.20171080https://diglib.eg.org:443/handle/10.2312/vriphys20171080The paper shows that the SPH boundary handling of Akinci et al. [AIA 12] suffers from perceivable issues in planar regions due to deviations in the computed boundary normals and due to erroneous oscillations in the distance computation of fluid particles to the boundary. In order to resolve these issues, we propose a novel boundary handling that combines the SPH concept with Moving Least Squares. The proposed technique significantly improves the distance and normal computations in planar boundary regions, while its computational complexity is similar to Akinci's approach. We embed the proposed boundary handling into Implicit Incompressible SPH in a hybrid setting where it is applied at planar boundaries, while Akinci's technique is still being used for boundaries with complex shapes. Various benefits of the improved boundary handling are illustrated, in particular a reduced particle leakage and a reduced artificial boundary friction.I.3.7 [Computer Graphics]Three Dimensional Graphics and RealismAnimation Keywordsphysicallybased animationfluid simulationSmoothed Particle HydrodynamicsMoving Least Squaresboundary handlingMoving Least Squares Boundaries for SPH Fluids10.2312/vriphys.2017108021-28