Fuhrmann, A. L.Splechtna, R. C.Mroz, L.Hauser, H.Erik Kjems and Roland Blach2014-01-272014-01-272005978-3-905674-06-41727-530Xhttps://doi.org/10.2312/EGVE/IPT_EGVE2005/129-140In this paper we present our integration of volume rendering into virtual reality, combining a fast and flexible software implementation of direct volume rendering with the intuitive manipulation and navigation techniques of a virtual environment. By distributing the visualization and interaction tasks to two low-end PCs we managed to realize a highly interactive, yet inexpensive set-up. The volume objects are seamlessly integrated into the polygonal virtual environment through image-based rendering. The interaction techniques include scalar parameterization of transfer functions, direct 3D selection, 3D highlighting of volume objects and clipping cubes and cutting planes. These methods combined with the interaction and display devices of virtual reality form a powerful yet intuitive environment for the investigation of volume data sets. As main application areas we propose training and education.Categories and Subject Descriptors (according to ACM CCS): I.3.7 [Computer Graphics]: Three- Dimensional Graphics and Realism(Virtual reality); I.4.10 [Computer Graphics]: Image Representation( Volumetric)Distributed Software-Based Volume Visualization in a Virtual Environment