Sorkine, OlgaAlexa, MarcAlexander Belyaev and Michael Garland2014-01-292014-01-292007978-3-905673-46-31727-8384https://doi.org/10.2312/SGP/SGP07/109-116Modeling tasks, such as surface deformation and editing, can be analyzed by observing the local behavior of the surface. We argue that defining a modeling operation by asking for rigidity of the local transformations is useful in various settings. Such formulation leads to a non-linear, yet conceptually simple energy formulation, which is to be minimized by the deformed surface under particular modeling constraints. We devise a simple iterative mesh editing scheme based on this principle, that leads to detail-preserving and intuitive deformations. Our algorithm is effective and notably easy to implement, making it attractive for practical modeling applications.Categories and Subject Descriptors (according to ACM CCS): I.3.5 [Computer Graphics]: Computational Geometry and Object Modeling geometric algorithms, languages, and systemsAs-Rigid-As-Possible Surface Modeling