O'Brien, J. T.Kalawsky, R. S.Ik Soo Lim and David Duce2014-01-312014-01-312007978-3-905673-63-0http://dx.doi.org/10.2312/LocalChapterEvents/TPCG/TPCG07/139-146This paper describes a new control mechanism for distributed rendering. Control mechanisms have previously been widely used in many fields from autonomous robots to video streaming. Their use in video streaming has allowed quality-of-service, user orientated, transmission of videos across changing transport networks. We show how control mechanisms can be applied to distributed rendering to provide responsive, user orientated visualisa- tions. The control mechanisms are implemented as an extension of Chromium, a stream processing framework for OpenGL. The system should also be applicable to other stream based render systems with a significant benefit. The new system allows distributed rendering to be modularised into specialist units that self organise work load to meet the demands of the user.Categories and Subject Descriptors (according to ACM CCS): I.3.3 [Computer Graphics]: Distributed/network graphicsA Novel Control Mechanism for Distributed Stream Rendering