Diener, HolgerSchumacher, Hagen2015-11-112015-11-1120011017-4656https://doi.org/10.2312/egs.20011009Complex menu and dialog structures prevent users from working intuitively with standard applications. In this paper, a new kind of user interface is suggested based on concepts of computer games. Defining a new structure for the functionality of an application will simplify users adjustment to new applications and will improve their everyday work. Usability tests based on eye tracking devices are described to verify the correctness of this game based interface approach. In addition, other game based concepts are introduced, which can be transferred to standard applications to improve the usability.Game Based Interfaces