Chen, Po-HanNishida, NonokaIwasaki, YukikoIwata, HiroyasuTheophilus TeoRyota Kondo2022-11-292022-11-292022978-3-03868-192-21727-530Xhttps://doi.org/10.2312/egve.20221287https://diglib.eg.org:443/handle/10.2312/egve20221287The term Jizaika can be defined as the ability to work with high efficiency involving wearable robots such as 3rd Hand. However, research has shown that a conflict might arise when a person attempts to use both their natural and additional arms, which could make it impossible to optimize performance. Therefore, we proposed a 3-arm motor skill training in VR to observe the change of subjects' behavior. Our results suggested that the proposed training may improve performance of 3-hand body and provide a possible approach for future research.Attribution 4.0 International LicenseCCS Concepts: Human-centered computing -> Empirical studies in HCI; Virtual realityHuman centered computingEmpirical studies in HCIVirtual realityProposal for 3-Arm Motor Skill Training Considering Spatial Awareness and Cooperative Action Involving 3rd Hand10.2312/egve.202212871-22 pages