Meyer, Gregory P.Do, Minh N.I. Pratikakis and M. Spagnuolo and T. Theoharis and L. Van Gool and R. Veltkamp2015-04-272015-04-272015https://doi.org/10.2312/3dor.20151048In the near future, mobile devices will be able to measure the 3D geometry of an environment using integrated depth sensing technology. This technology will enable anyone to reconstruct a 3D model of their surroundings. Similar to natural 2D images, a 3D model of a natural scene will occasionally contain a desired foreground object and an unwanted background region. Inspired by GrabCut for still images, we propose a system to perform interactive foreground/background segmentation on a reconstructed 3D scene using an intuitive user interface. Our system is designed to enable anyone, regardless of skill, to extract a 3D object from a 3D scene with a minimal amount of effort. The only input required by the user is a rectangular box around the desired object. We performed several experiments to demonstrate that our system produces high-quality segmentation on a wide variety of 3D scenes.I.3.5 [Computer Graphics]Computational Geometry and Object ModelingGeometric algorithmslanguagesand systems3D GrabCut: Interactive Foreground Extraction for Reconstructed 3D Scenes10.2312/3dor.201510481-6