Smedt, Quentin DeWannous, HazemVandeborre, Jean-PhilippeGuerry, J.Saux, B. LeFilliat, D.Ioannis Pratikakis and Florent Dupont and Maks Ovsjanikov2017-04-222017-04-222017978-3-03868-030-71997-0471https://doi.org/10.2312/3dor.20171049https://diglib.eg.org:443/handle/10.2312/3dor20171049Hand gesture recognition is recently becoming one of the most attractive field of research in pattern recognition. The objective of this track is to evaluate the performance of recent recognition approaches using a challenging hand gesture dataset containing 14 gestures, performed by 28 participants executing the same gesture with two different numbers of fingers. Two research groups have participated to this track, the accuracy of their recognition algorithms have been evaluated and compared to three other state-of-the-art approaches.I.3.5 [Computer Graphics]Computational Geometry and Object ModelingI.2.10 [Artificial Intelligence]Vision and Scene UnderstandingShape3D Hand Gesture Recognition Using a Depth and Skeletal Dataset10.2312/3dor.2017104933-38