Lu, Tain-chiChiang, ChuanwenLin, Ming-tangLee, Chungnan2015-02-152015-02-1519981467-8659https://doi.org/10.1111/1467-8659.00253In this paper, we analyze the requirements for a Web-based collaborative infrastructure within a virtual world. Additionally, we combine several tools and methodologies to propose a flexible and fluid collaborative environment using Java language to create a VRML scene graph. The proposed prototype aims at four aspects: a shared workspace of scene editor, an active entity composition algorithm in Java, collaborative control in the multi-user environment, and access control mechanism toward the shared data.A Collaborative Scene Editor for VRML Worlds10.1111/1467-8659.0025353-61