Kaszuba, SaraPellacini, FabioFrosini, Patrizio and Giorgi, Daniela and Melzi, Simone and RodolĂ , Emanuele2021-10-252021-10-252021978-3-03868-165-62617-4855https://doi.org/10.2312/stag.20211474https://diglib.eg.org:443/handle/10.2312/stag20211474Virtual city generation from real data is far from being straightforward for users, as it strictly depends on the application domain, amount of information available, and the adopted reconstruction techniques. Nowadays, reconstruction of virtual cities is of interests in entertainment, urban planning, emergency response and machine learning. To serve these applications, we have developed an open-source tool that can reconstruct cities at scale directly from OpenStreetMap data, that can perform full city generation in the order of hundreds of seconds.Computing methodologiesGraphics systems and interfaces3D City Reconstruction from OpenStreetMap Data10.2312/stag.2021147451-60