Yang, HanyiShimato, KazuyaGoto, YutaOkamoto, ShogoTanabe, TakeshiYem, Vibol2024-11-292024-11-292024978-3-03868-246-21727-530Xhttps://doi.org/10.2312/egve.20241391https://diglib.eg.org/handle/10.2312/egve20241391Wind stimulation is recognized as an effective method for inducing the sense of self-locomotion in virtual reality (VR) environments; however, its influence on perceived locomotive speed remains unclear. This study revealed the impact of wind stimulation on enhancing speed perception within a VR flight simulator through a user study.Attribution 4.0 International LicenseCCS Concepts: Computing methodologies → Virtual reality; Human-centered computing → Virtual realityComputing methodologies → Virtual realityHuman centered computing → Virtual realityDrone Rider: Wind Stimulation to Enhance Speed Perception of Virtual Flight10.2312/egve.202413912 pages