Moscoso Thompson, E.Tortorici, C.Werghi, N.Berretti, S.Velasco-Forero, S.Biasotti, S.Telea, Alex and Theoharis, Theoharis and Veltkamp, Remco2018-04-142018-04-142018978-3-03868-053-61997-0471http://dx.doi.org/10.2312/3dor.20181054https://diglib.eg.org:443/handle/10.2312/3dor20181054This paper presents the results of the SHREC'18 track: Retrieval of gray patterns depicted on 3D models. The task proposed in the contest challenges the possibility of retrieving surfaces with the same texture pattern of a given query model. This task, which can be seen as a simplified version of many real world applications, requires a characterization of the surfaces based on local features, rather then considering the surface size and/or bending. All runs submitted to this track are based on feature vectors. The retrieval performances of the runs submitted for evaluation reveal that texture pattern retrieval is a challenging issue. Indeed, a good balance between the size of the pattern and the dimension of the region around a vertex used to locally analyze the color evolution is crucial for pattern description.I.3.3 [Computer Graphics]Picture/Image GenerationLine and curve generationRetrieval of Gray Patterns Depicted on 3D Models10.2312/3dor.2018105463-69