Kurmos, LiamJohn, Nigel W.Roberts, Jonathan C.Dieter W. Fellner and Alexei Sourin and Johannes Behr and Krzysztof Walczak2016-02-162016-02-162009978-1-60558-432-4https://doi.org/10.1145/1559764.1559768Haptics force-feedback technology is fast becoming a consumer product and no longer only found in research laboratories. The emergence of the budget Falcon device (Novint Technologies, Inc., USA) represents a key step in the dissemination of haptics technology as it offers this functionality to home users, in particular to games players. Haptics has the potential to revolutionise the Human Computer Interface if novel and creative software solutions can be found to utilise it. Currently developing for haptics requires low level programming knowledge, which is often a barrier to uptake. This paper looks at how haptics support can be integrated into an X3D authored virtual world using an open source haptics library via the Scene Authoring Interface (SAI). We supply a partial implementation of a Java wrapping to the HAPI open-source haptics library and provide a demonstration of its use within the Xj3D browser through SAI. This work is intended to contribute to a possible future haptics extension of the ISO X3D standard.CR CategoriesH.5.2 [Information Interfaces and Presentation (e.g.HCI)]User InterfacesGraphical User InterfacesHaptic I/OIntegration of Haptics with Web3D using the SAI10.1145/1559764.155976825-32