Fourquet, ElodiePentecost, LillianPost, Frits and Žára, Jirí2018-04-142018-04-1420181017-4656https://doi.org/10.2312/eged.20181006https://diglib.eg.org:443/handle/10.2312/eged20181006This paper describes a first assignment in an Introduction to Computer Graphics course taken by undergraduate students at a liberal arts college. The assignment marries the technical challenges found at the lowest level of the modern graphics pipeline with the artistic concerns of reproducing a piece of art. To do so, students extend provided code in WebGL, which includes GLSL shaders and no additional libraries, to reproduce a work of art of their own choosing. This task requires the students to involve themselves simultaneously in the most technical and most artistic aspects of computer graphics. Such an inter-disciplinary approach helps to reach a more diverse audience of computer graphics learners.Social and professional topicsComputer science educationComputational science and engineering educationComputing methodologiesGraphics systems and interfacesA Creative First Assignment in the Modern Graphics Pipeline10.2312/eged.2018100643-46