Arad, NurElber, Gershon2015-02-152015-02-1519971467-8659http://dx.doi.org/10.1111/1467-8659.00192Texture mapping is a frequently exploited technique in computer graphics aimed at the emulation of high-resolution details in surfaces. In this paper we present a distance-ratios preservation method for bivariate raster texture mapping to free-form surfaces in an arbitrarily precise manner. The proposed method reduces the original general problem of computing the inverse of a three-dimensional parametric surface mapping into a problem of two-dimensional image warping. Several examples that demonstrate the proposed approach are also provided.Isometric Texture Mapping for Free-form Surfaces10.1111/1467-8659.00192247-256