Salamon, NestorBilleter, MarkusEisemann, ElmarLee, Jehee and Theobalt, Christian and Wetzstein, Gordon2019-10-142019-10-1420191467-8659https://doi.org/10.1111/cgf.13870https://diglib.eg.org:443/handle/10.1111/cgf13870A camera's shutter controls the incoming light that is reaching the camera sensor. Different shutters lead to wildly different results, and are often used as a tool in movies for artistic purpose, e.g., they can indirectly control the effect of motion blur. However, a physical camera is limited to a single shutter setting at any given moment. ShutterApp enables users to define spatio-temporally-varying virtual shutters that go beyond the options available in real-world camera systems. A user provides a sparse set of annotations that define shutter functions at selected locations in key frames. From this input, our solution defines shutter functions for each pixel of the video sequence using a suitable interpolation technique, which are then employed to derive the output video. Our solution performs in real-time on commodity hardware. Hereby, users can explore different options interactively, leading to a new level of expressiveness without having to rely on specialized hardware or laborious editing.Computing methodologiesComputational photographyHumancentered computingInteraction techniquesShutterApp: Spatio-temporal Exposure Control for Videos10.1111/cgf.13870675-683