Brousset, MathiasDarles, EmmanuelleMeneveaux, DanielPoulin, PierreCrespin, BenoƮtFabrice Jaillet and Florence Zara and Gabriel Zachmann2015-11-042015-11-042015978-3-905674-98-9https://doi.org/10.2312/vriphys.20151334This paper presents a new method for controlling swells and breaking waves using fluid solvers. With conventional approaches that generate waves by pushing particles with oscillating planes, the resulting waves cannot be controlled easily, and breaking waves are even more difficult to obtain in practice. Instead, we propose to use a new wave model that physically describes the behavior of wave forces. We show that mapping those forces to particles produces various types of waves that can be controlled by the user with only a few parameters. Our method is based on a 2D representation that describes wave speed, width, and height. It handles many swell and wave configurations, with various breaking situations.I.3.7 [Computer Graphics]Three Dimensional Graphics and RealismAnimationI.3.8 [Computer Graphics]ApplicationJ.2 [Computer Applications]Physical Sciences and EngineeringEarth and atmospheric sciencesA New Force Model for Controllable Breaking Waves10.2312/vriphys.2015133451-60