Surazhsky, VitalyGotsman, CraigLeif Kobbelt and Peter Schroeder and Hugues Hoppe2014-01-292014-01-2920033-905673-06-11727-8384https://doi.org/10.2312/SGP/SGP03/020-030We present a new remeshing scheme based on the idea of improving mesh quality by a series of local modifications of the mesh geometry and connectivity. Our contribution to the family of local modification techniques is an areabased smoothing technique. Area-based smoothing allows the control of both triangle quality and vertex sampling over the mesh, as a function of some criteria, e.g. the mesh curvature. To perform local modifications of arbitrary genus meshes we use dynamic patch-wise parameterization. The parameterization is constructed and updated onthe- fly as the algorithm progresses with local updates. As a post-processing stage, we introduce a new algorithm to improve the regularity of the mesh connectivity. The algorithm is able to create an unstructured mesh with a very small number of irregular vertices. Our remeshing scheme is robust, runs at interactive speeds and can be applied to arbitrary complex meshes.Categories and Subject Descriptors (according to ACM CCS): I.3.5 [Computer Graphics]: Computational Geometry and Object ModelingExplicit Surface Remeshing