Andaroodi, ElhamMatini, Mohammad-RezaAbe, NobuakiOno, K.Kawai, T.Bernd Froehlich and Roland Blach and Robert van Liere2014-01-312014-01-312007978-3-905673-64-7https://doi.org/10.2312/PE/VE2007Short/043-044This paper presents research in progress on 3-D computer simulation and a virtual reality demonstration of a world heritage site that was destroyed in the earthquake (the citadel of Bam). In a comparative study with other examples of VR of cultural heritage, the approach of this research is introduced as analytic and comparative 3-D modelling (mostly as mesh or poly modelling) using diverse data resources such as 2-D maps, photos, etc. and VR demonstration of ten case studies as the result of first phase of the research.Categories and Subject Descriptors (according to ACM CCS): I.3.5 [Computer graphics]: Computational Geometry and Object Modeling, I.3.7 Three-Dimensional Graphics and Realism.3-D Reconstitution and Virtual Reality of World Heritage Site in Danger: the Citadel of Bam