Farrugia, Jean-PhilippePeroche, Bernard2015-02-192015-02-1920041467-8659https://doi.org/10.1111/j.1467-8659.2004.00792.xIn this paper, we propose to solve the global illumination problem through a progressive rendering method relying on an adaptive sampling of the image space. The refinement of this sample scheme is driven by an image metric based on a powerful vision model. A Delaunay triangulation of the sampled points is followed by a classification of these triangles into three classes. By interpolating each triangle according to the class it belongs to, we can obtain a high quality image by computing only a fraction of all the pixels and thus saving computation time.Categories and Subject Descriptors (according to ACM CCS): I.3.3 [Computer Graphics]: Perceptual Rendering, Global illuminationA Progressive Rendering Algorithm Using an Adaptive Perceptually Based Image Metric10.1111/j.1467-8659.2004.00792.x605-614