Huang, ZhiyongNeo, Chee Seng2015-11-122015-11-1220021017-4656https://doi.org/10.2312/egs.20021009We propose a texture mapping method on subdivision surfaces using multiple images and have implemented it on Doo- Sabin scheme. At the beginning, one texture map is specified for each control mesh face respectively. In a subdivision process, a new face of control meshes may fall into a region of multiple texture maps. To correctly texture map on such faces, we need to further split the new faces into multiple parts so that each of them falls into a region of only one texture map. A splitting algorithm is devised. The novelty of our work is on a generalization of the method of DeRose et al. for the treatment of the use of multiple images.Texture Mapping on Doo-Sabin Subdivision Surfaces Using Multiple Images