Campen, MarcelAttene, MarcoKobbelt, LeifRenato Pajarola and Michela Spagnuolo2013-11-082013-11-0820121017-4656https://doi.org/10.2312/conf/EG2012/tutorials/t4Digital 3D models are key components in many industrial and scientific sectors. In numerous domains polygonmeshes have become a de facto standard for model representation. In practice meshes often have a number ofdefects and flaws that make them incompatible with quality requirements of specific applications. Hence, repairingsuch defects in order to achieve compatibility is a highly important task - in academic as well as industrial applications. In this tutorial we first systematically analyze typical application contexts together with their requirementsand issues, as well as the various types of defects that typically play a role. Subsequently, we considerexisting techniques to process, repair, and improve the structure, geometry, and topology of imperfect meshes,aiming at making them appropriate to case-by-case requirements. We present seminal works and key algorithms,discuss extensions and improvements, and analyze the respective advantages and disadvantages depending onthe application context. Furthermore, we outline directions where further research is particularly important orpromising.Categories and Subject Descriptors (according to ACM CCS): I.3.5 [Computer Graphics]: Computational Geometry and Object ModelingA Practical Guide to Polygon Mesh Repairing