Strzebkowski, R.Gehrmann, T.Wulf, D.Huang, Tony and Otsuki, Mai and Servières, Myriam and Dey, Arindam and Sugiura, Yuta and Banakou, Domna and Michael-Grigoriou, Despina2019-01-232019-01-232018978-3-03868-076-51727-530Xhttps://doi.org/10.2312/egve.20181383https://diglib.eg.org:443/handle/10.2312/egve20181383In this demo we will present two related AR/MR projects realized in cooperation with the German public broadcaster ZDF, which consist of an interactive mobile 3D Augmented Reality infotainment/game application as well as a Mixed Reality version of the infotainment app for HoloLens. The aim of the projects was to evaluate the technical, gamification and infotainment potentials for so-called companion apps based on AR/MR technologies for the very successful TV series 'Die Bergretter' (The Mountain Rescuer). Both applications provide rich interactivity with story connectivity to the TV series and give seldom experience of similar content at mobile and HoloLens devices.Humancentered computingInteraction designApplied computingArts and humanitiesMedia ArtsEnrichment of TV Series With Augmented and Mixed Reality Applications on Mobile Devices and on HoloLens10.2312/egve.2018138321-22