Fujiwara, MirakuTerata, YukiSaruta, KazukiChen, GuoyueAbey CampbellClaudia KrogmeierGareth Young2023-12-042023-12-042023978-3-03868-236-31727-530Xhttps://doi.org/10.2312/egve.20231336https://diglib.eg.org:443/handle/10.2312/egve20231336Teaching materials using virtual reality (VR) technology are expected to further improve learners' understanding. However, it is assumed that the instructor's engineering knowledge may be insufficient to introduce these materials in the classroom, and that it will take time to educate the instructors. Therefore, we improved VR science teaching materials that visualize electric currents and magnetic fields for self-study at home, and reviewed their self-study use. Experiments were conducted with university students, and we found that our modifications improved usability and VR sickness.Attribution 4.0 International LicenseCCS Concepts: Human-centered computing → Virtual realityHumancentered computing → Virtual realityImprovement of VR Science Teaching Materials That Visualize Invisible Elements and Evaluation as a Self-study use10.2312/egve.2023133619-202 pages