Martinek, MagdalenaStamminger, MarcBinder, NikolausKeller, AlexanderBeck, Fabian and Dachsbacher, Carsten and Sadlo, Filip2018-10-182018-10-182018978-3-03868-072-7https://doi.org/10.2312/vmv.20181258https://diglib.eg.org:443/handle/10.2312/vmv20181258Ray traced human hair is becoming more and more ubiquitous in photorealistic image synthesis. Despite hierarchical data structures for accelerated ray tracing, performance suffers from the bad separability inherent with ensembles of hair strands. We propose a compressed acceleration data structure that improves separability by adaptively subdividing hair fibers. Compression is achieved by storing quantized as well as oriented bounding boxes and an indexing scheme to specify curve segments instead of storing them. We trade memory for speed, as our approach may use more memory, however, in cases of highly curved hair we can double the number of traversed rays per second over prior work. With equal memory we still achieve a speed-up of up to 30%, with equal performance we can reduce memory by up to 30%.Computing methodologiesRay tracingParametric curve and surface modelsCompressed Bounding Volume Hierarchies for Efficient Ray Tracing of Disperse Hair10.2312/vmv.2018125897-102