Collina, FedericaSorrentino, RitaMalavasi, Maria ChiaraIannucci, AlessandroBelcastro, Maria GiovannaCampana, StefanoFerdani, DanieleGraf, HolgerGuidi, GabrieleHegarty, ZackaryPescarin, SofiaRemondino, Fabio2025-09-052025-09-052025978-3-03868-277-6https://doi.org/10.2312/dh.20253110https://diglib.eg.org/handle/10.2312/dh20253110This ongoing project addresses to create a virtual exhibition of the University of Bologna's ''Collezioni di Antropologia''. Due to the challenges in managing the collection and the high preservation risks, the aim is to create a new virtual, appealing and communicative collection setup. The virtual tour will be divided into three significant blocks representing the different sections of the exposed collections in the museum: paleoanthropology and prehistory, skeletal biology, and the origin of biological anthropology in Italy. Selected representative elements of the collection will be digitized using 3D structured light scanners, post-processed and optimized for online enjoyment. Finally, a virtual exhibition space will be modeled to display these elements and help provide a proper understanding of the collections and their virtual exhibition. The online experience, enriched with accessible information and interactive tools, would provide a new and appealing key to increasing public engagement, bringing scientific knowledge to wider audiences, and fostering a deeper public understanding of human history.Attribution 4.0 International LicenseCCS Concepts: Computing methodologies → Mesh models; Texturing.Computing methodologies → Mesh modelsTexturing.From Digitization to Virtual Exhibition of the University of Bologna's ''Collezioni di Antropologia''10.2312/dh.202531103 pages