Nakabayashi, YukiArai, TastukiOzaki, MirukuKawamura, KokiTsuboji, KokiNakagawa, MahoNitta, YasuhiroHaba, RyotaroHamano, ShoMatsutani, YukiMashiyama, YukiSugimoto, MakiTheophilus TeoRyota Kondo2022-11-292022-11-292022978-3-03868-192-21727-530Xhttps://doi.org/10.2312/egve.20221314https://diglib.eg.org:443/handle/10.2312/egve20221314Amoebas are microorganisms ranging in length from 25 to 400µm and are not large enough for humans to touch. Also, since they are not visible in everyday life, it isn't easy to get involved with amoebas. In this project, we create an opportunity to have simulated contact with amoebas in a virtual environment. By touching the transparent slime as if it were an amoeba, you can experience transforming the amoeba with your own hands, seeing the amoeba's reaction to being touched, and perceiving Pseudo Haptics information via visual vibrations from the amoeba.Attribution 4.0 International LicenseCCS Concepts: Human-centered computing -> Empirical studies in interaction designHuman centered computingEmpirical studies in interaction designMingle with an Amoeba10.2312/egve.2022131455-562 pages