Reinders, FreekJacobson, Melvin E.D.Post, Frits H.W. de Leeuw and R. van Liere2014-01-302014-01-30200032118351561727-5296https://doi.org/10.2312/VisSym/VisSym00/073-082An essential step in feature extraction is the calculation of attribute sets describing the characteristics of a feature. Often, attribute sets include the position, size, and orientation of the feature. These attributes are very important, but they do not provide a good approximation of the shape of a feature. For better shape description, a more sophisticated method is needed. This paper describes a method that extracts a binary skeleton of a feature, and transforms it into a graphical representation: the skeleton-graph. This graph represents the original skeleton with controlled precision, and contains the essential topology and geometry of the skeleton. In addition, distance information is used to generate a simplified reconstruction of the original 3D feature shape, which can also be used as an iconic object for visualization.Skeleton Graph Generation for Feature Shape Description