Barkans, Anthony C.Richard Grimsdale and Wolfgang Strasser2014-02-062014-02-061989ISBN 3-540-53473-31727-3471https://doi.org/10.2312/EGGH/EGGH89/199-212Described is a display sub-system, designed for support of a very high speed rendering engine. It provides high-performance graphics to an enVironment that consists of a hierarchy of resizable windows. The concept of virtual memory has been applied with the organization of the virtual to physical address spaces having a unique mapping that fits the organization of a bit-mapped graphics memory display.1.3.1 [Computer Graphics]Hardware Architecturesraster display devices1.3.3 [Computer Graphics]Picture/Image Generationdisplay algorithms.A Virtual Memory System Organization for Bit-Mapped Graphics Displays