Damala, AretiAstic, IsabelleAunis, ColineAlessandro Artusi and Morwena Joly and Genevieve Lucet and Denis Pitzalis and Alejandro Ribes2014-02-012014-02-012010978-3-905673-76-0https://doi.org/10.2312/PE/VAST/VAST10S/091-094What is the potential of mobile edutainment applications introduced in the informal learning environment of the museum setting? This short paper proposes to shed light on this issue by presenting a design reiteration of a mobile edutainment application designed for a European Science Museum, by particularly insisting on the ways the design, implementation and evaluation of a first mobile serious game, informed the conception of a second game version. The latter has already been proposed to the museum public in four demonstration sessions that provided some first feedback on the acceptance and usability of the proposed mobile application.Categories and Subject Descriptors (according to ACMCCS): H.5.1 [Information Interfaces and Presentation]:Multimedia Information Systems-Evaluation/ Methodology, J.5 [Computer Applications]: Arts And Humanities- Arts, Fine and PerformingPLUG, Université Paris Nuit: A Design Reiteration of a Mobile Museum Edutainment Application