Kongsilp, SirisilpRuensuk, MintraDailey, Matthew N.Komuro, TakashiTony Huang and Arindam Dey2017-11-212017-11-212017978-3-03868-052-9https://doi.org/10.2312/egve.20171377https://diglib.eg.org:443/handle/10.2312/egve20171377In this paper, we describe the development a tablet FTVR prototype that incorporates both motion parallax and stereo cues with the use of easy-to-find hardware. We also present findings of a usability study based on the prototype.Humancentered computingUsability testingEmpirical studies in ubiquitous and mobile computingTablet Fish Tank Virtual Reality: a Usability Study10.2312/egve.2017137727-28