Kettner, L.Raab, M.Seibert, D.Jordan, J.Keller, A.Reinhard Klein and Holly Rushmeier2015-07-312015-07-312015978-3-905674-83-52309-5059https://doi.org/10.2312/mam.20151195We introduce the physically-based Material Definition Language (MDL). Based on the principle of strictly separating material definition and rendering algorithms, each MDL material is applicable across different rendering paradigms ranging from realtime over interactive solutions to advanced light transport simulation.Computer Graphics [I.3.7]Three Dimensional Graphics and RealismColorshadingshadowingand textureThe Material Definition Language10.2312/mam.201511951-4