Weng, YanlinShi, XiaohanBao, HujunZhang, Jun2015-02-212015-02-2120081467-8659https://doi.org/10.1111/j.1467-8659.2008.01324.xIn this paper, we present an image editing tool that allows the user to deform images using a sketch-based interface. The user simply sketches a set of source curves in the input image, and also some target curves that the source curves should be deformed to. Then the moving least squares (MLS) deformation technique [SMW06] is adapted to produce realistic deformations while satisfying the curves positional constraints. We also propose a scheme to reduce image fold-overs in MLS deformations. Our system has a very intuitive user interface, generates physically plausible deformations, and can be easily implemented on the GPU for real-time performance.Sketching MLS Image Deformations On the GPU10.1111/j.1467-8659.2008.01324.x1789-1796